AI Insights · Timothy · October 2021
Top 5 Soccer Games in Latin America Q3 2021
Soccer games in Latin America saw varied performance in Q3 2021, with some apps experiencing steady growth in downloads and active users, while others showed fluctuating revenue trends.
In Q3 2021, the top 5 soccer games on a unified platform in Latin America exhibited diverse performance metrics. Data sourced from Sensor Tower provides key insights into the downloads, revenue, and active user trends for these popular apps.
eFootball™ 2024, published by KONAMI, saw its weekly revenue peak at approximately $172K at the end of June, but it trended downward, closing the quarter at around $78K. Weekly downloads for the app maintained relative stability, starting at 104K in late June and ending at 121K by late September. Active users for the app showed an overall upward trend, peaking at over 7.5M in early August before settling at around 6.9M by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a fluctuating revenue pattern, starting at $104K in late June and concluding the quarter with a slight decrease to $85K. Weekly downloads for the app were robust, beginning at 224K and ending at 256K. Active users remained strong throughout the quarter, with numbers hovering around the 6M mark.
Dream League Soccer 2024, published by First Touch Games Ltd., demonstrated consistent weekly revenue, averaging around $53K. Downloads for the app were impressive, starting at 235K in late June and climbing to 317K by the end of September. Active users showed a positive trend, beginning at 3.8M and reaching 4.4M by the end of the quarter.
Top Eleven Be a Soccer Manager from Nordeus displayed stable revenue metrics, starting at $56K and ending the quarter at approximately $41K. Weekly downloads were steady, maintaining around the 35K to 40K range. Active users also remained consistent, with numbers around 350K to 400K throughout the quarter.
Captain Tsubasa: Dream Team by KLab Inc. had a varied revenue performance, starting at $51K and decreasing to around $17K by the end of the quarter. Downloads showed a significant boost in mid-August, peaking at 34K before settling at 17K by late September. Active users for the app saw an upward trend in August, reaching 52K, before stabilizing at approximately 39K toward the end of the quarter.
For more detailed insights and data, visit Sensor Tower.